projects

some notable things i have built!

  1. triton robotics autonomy

    i worked on the end-to-end ballistics pipeline for our robomaster robots, which entails pixel targeting that turns cv detections into accurate aim, armor panel geometry estimation with filtering, the ballistics for the shot, and wiring it all into the robot's state machine.

  2. multimodal vae for manipulation

    a maniskill reimplementation of multimodal vaes (sejnova et al., 2024): the arm sorts cubes from a sentence like "put the red cube in the yellow box." the vae alone succeeds ~2% of the time, so i made a vision assist that snaps its grasps onto detected objects, taking it to ~62%.

  3. straightline

    photorealistic gaussian-splat reconstructions of real places, with scraping and world-understanding agents that annotate accessibility and check ada compliance.

  4. car vla

    tell the car where to go and it drives there, powered by a local vlm. built everything from the sim to the vla from scratch.

  5. washedmcp

    a semantic code search mcp server that cuts token costs by ~70%, returning a function plus its callers and callees in one search.

  6. cleanmcp

    an mcp orchestration server that intercepts tool calls, auto-installs the right mcps, stores interactions in graph and vector databases, and visualizes mcp context.

honorable mentions

  • memary

    an ai wearable on snapchat spectacles that turns what you see and hear into retrievable memories. my first in-person hackathon win (calhacks)

  • cv-controlled robot arm

    a robot arm that mirrors your hand and arm movements, tracked by computer vision. my first robotics project!

some robots i worked with, and voyager